Gaming & tech hardware partnerships

    

Influencer marketing built only for gaming and tech hardware. One operator running every deal from first email to final invoice.

24h
First reply
5d
Shortlist
1:1
Single owner
0
Handoffs
Who it's for

Two sides. One operator.

01 — FOR BRANDSBRANDS

You ship gear. dms. ships the deal.

You make monitors, peripherals, PC parts, or gaming software. You want creators whose audience actually buys what you sell — not just whoever has the biggest follower count. dms. sources the shortlist, runs the outreach, negotiates the terms, and manages delivery. You see one inbox and one invoice.

02 — FOR CREATORSCREATORS

Only the deals worth reading.

You make tech or gaming content. You're tired of one‑line pitches from agencies that have clearly never watched your channel. dms. only brings you deals where the brand is right, the rate is fair, and the brief respects your audience. Commission‑based — dms. gets paid when you do.

24hFirst replyBrands meet creators.5dShortlistWithout the noise.1:1Single ownerOne operator. One thread. One invoice.0HandoffsDecisions in hours. Not weeks.1Vertical
What I do

From first email to final invoice.

01.02.03.04.05.
01 / 05 — In view
01Sourcing

Sourcing.

Hand‑built shortlists of creators in tech and gaming. Vetted for audience fit, engagement quality, and brand safety. Not a database export.

02Outreach

Outreach.

Human‑written first contact. No templates. No mass blasts. Every pitch specific to that creator and that brand.

03Negotiation

Negotiation.

Rate, scope, deliverables, usage rights, timeline. Written down. Signed before anything ships.

04Production ops

Production ops.

Brief review, content approval, revision rounds, posting schedule. One thread, one owner.

05Reporting

Reporting.

Plain numbers. What ran, what it cost, what it returned. No vanity metrics. No padded decks.

Why dms.

Five people, one week. Or one person, one day.

Traditional agency
dms.
Account exec scopes the brief
dms. reads the brief.
Junior sources creators from a database
dms. sources the creators.
Manager reviews and reshuffles
dms. pitches the brand.
Director presents to the brand
dms. runs delivery.
Project manager runs delivery
dms. reports.
Every step adds a day. Every layer adds a fee.
Decisions in hours. Not weeks.
Approach

See the approach before you commit.

dms. works narrow on purpose — gaming and tech hardware only. That focus means the first call isn't a sales pitch. It's a working session: send a category, a budget range, or a campaign you're considering, and you'll get a real take on creator fit, expected rates, and what would actually move your numbers.

No deck, no upsell. If the call is useful, we work together. If not, you've gained a perspective you didn't have an hour ago.

What you get on the call

A working session — not a sales pitch.

  • A sample shortlist of three to five creators dms. would pitch for your category.
  • Honest read on rates for that tier.
  • The angles a generalist agency would miss.
  • A timeline and price for the full project.
No deck. No upsell.Free
How to start

Three ways in.

Reply with whatever. Every email gets read. No deck required, no sales call before there's anything to discuss.

Send a note

Reply within 24h, weekdays.

Sent to damir@dms.[domain]
Logged. Reply within 24h, weekdays.
01 — Brand brief

Send what you're launching.

Budget range and category. Reply in 24h with a fit assessment and a proposed scope.

02 — Creator intro

Send your channel.

Your usual rate and one brand you'd want to work with. Reply with whether there's a placement worth pitching.

03 — Just a question

Reply with whatever.

Every email gets read. No deck required, no sales call before there's anything to discuss.

Or write directly — damir@dms.[domain]